User not logged in - login - register
Home Calendar Books School Tool Photo Gallery Message Boards Users Statistics Advertise Site Info
go to bottom | |
 Message Boards » » image help: clean up Page [1]  
drtaylor
All American
1969 Posts
user info
edit post

Just wondering if anybody has ideas on the best way to clean up this image is. It's a scan of a rndering on a blueprint send to me in pdf form so there's no way to get a better digital copy. Is just manually filling out the staticy bits the best plan or would a new layer and trace work - I'm probably not skilled enough to make that look like anything other than a bunch of lines. Input is welcome and if you're just bored and want to give it a go, please feel free and thanks either way.

12/19/2005 8:30:46 PM

Noen
All American
31346 Posts
user info
edit post

that thing is so horribly noised, its going to have to be done meticulously by hand, or else you are going to have to get a new scan

12/19/2005 8:42:00 PM

drtaylor
All American
1969 Posts
user info
edit post

that's kind of what i figured, although i'm doubtful the people with the original are capable of generating a better scan, sounds like i've just got tedium ahead of me

12/19/2005 8:43:41 PM

Malsi
All American
2072 Posts
user info
edit post

yeah i just tried everything i could think of.
if you want it to look like a blueprint then it has to be traced, otherwise nothing else is working

12/19/2005 9:08:19 PM

The Coz
Tempus Fugitive
24894 Posts
user info
edit post

Ouch.

12/19/2005 9:53:38 PM

drtaylor
All American
1969 Posts
user info
edit post

i found an actual image of the house and took out all the yard signs and stuff - that'll work

thanks for taking a look at it

12/19/2005 11:28:40 PM

 Message Boards » Tech Talk » image help: clean up Page [1]  
go to top | |
Admin Options : move topic | lock topic

© 2024 by The Wolf Web - All Rights Reserved.
The material located at this site is not endorsed, sponsored or provided by or on behalf of North Carolina State University.
Powered by CrazyWeb v2.38 - our disclaimer.