E30turbo Suspended 1520 Posts user info edit post |
I can work Solidworks every which way and am wondering what sort of modeling software you use to model things like...guns/vehicles in video games..mainly, Battlefield 2, I thought id try my hand at it and see if i have any talent.
Thanks! 5/29/2006 2:00:28 AM |
skokiaan All American 26447 Posts user info edit post |
bryce 3d 5/29/2006 2:45:30 AM |
darkone (\/) (;,,,;) (\/) 11610 Posts user info edit post |
Primary: Maya, 3DSMax
Others: Rhino, Lightwave (a popular program for TV operations with limited budgets), lots of others 5/29/2006 12:05:53 PM |
smoothcrim Universal Magnetic! 18966 Posts user info edit post |
there's a free version of 3dsmax thats meant for game developers. I can't remember the name off the top of my head, but but its like ymax or gmax
edit: its gmax, discreet canned it (probably when autodesk bought them) http://www.turbosquid.com/gmax
[Edited on May 29, 2006 at 12:29 PM. Reason : d] 5/29/2006 12:27:04 PM |
cyrion All American 27139 Posts user info edit post |
i used milkshape for a project i did cuz it is free and easy to learn. i think that was used more for older games though like CS and quake. shrug. if you are just doing it for fun it couldnt hurt. 5/29/2006 12:50:29 PM |
darkone (\/) (;,,,;) (\/) 11610 Posts user info edit post |
There's a free educational version of Maya. 5/29/2006 12:55:07 PM |
cyrion All American 27139 Posts user info edit post |
nm milkshape wasnt free, but the license is cheap. forgot the project ppl got us one. 5/29/2006 1:03:43 PM |