phaeton Veteran 238 Posts user info edit post |
Anybody get it / getting it?
I can't wait to try out Content Aware Fill... 4/13/2010 3:02:40 PM |
Golovko All American 27023 Posts user info edit post |
There isn't even a way to get it on adobe.com everything says 'notify me/pre-order' 4/13/2010 3:06:50 PM |
Optimum All American 13716 Posts user info edit post |
Call me when Adobe does something that's actually interesting. This ain't it. 4/13/2010 3:11:06 PM |
phaeton Veteran 238 Posts user info edit post |
So I noticed.
Damn, Google ads are scary. This site is plastered with banners for Photoshop tutorials now... 4/13/2010 3:11:35 PM |
Golovko All American 27023 Posts user info edit post |
^^Preparing to sue Apple one of them? 4/13/2010 3:14:16 PM |
Optimum All American 13716 Posts user info edit post |
^ Oh, I'd pop popcorn for that one. 4/13/2010 3:33:40 PM |
Golovko All American 27023 Posts user info edit post |
I read an article on that this morning but now I can't find it
nvm...forgot Shrike posted it in the iPhone thread.
http://www.itworld.com/legal/104320/adobe-vs-apple-going-get-uglier
[Edited on April 13, 2010 at 3:44 PM. Reason : .]
4/13/2010 3:43:37 PM |
Optimum All American 13716 Posts user info edit post |
Let's see Adobe put their money where their mouth is. For damn sure they're not coding their way into anyone's good graces. 4/13/2010 3:53:23 PM |
Golovko All American 27023 Posts user info edit post |
I'm seeing a lot of designers are not excited for CS5. Not that I agree with them, but just thought that was interesting. Personally I can't wait to give Photoshop CS5 extended a shot. 4/13/2010 4:00:26 PM |
kiljadn All American 44690 Posts user info edit post |
I'm not really excited about it because there were features in CS4 I don't use at all....
If it comes down to an Apple v Adobe war, though, I'm on Adobe's side, even though I fucking hate Flash and think it's the fucking devil incarnate
mainly because I can use other Adobe shit to get my job done, but Apple doesn't produce anything except for a platform on which to run them.
I think it's pretty shitty that Jobs is trying to have a dick measuring contest with the one company whose software made Apple what it is today. 4/13/2010 7:09:46 PM |
1337 b4k4 All American 10033 Posts user info edit post |
^ Wait, since when is Apple having a dick measuring contest with NeXT and CSRG/UC Berkley?
I mean, don't get me wrong, Adobe helped define the mac (way way back when) as THE platform for desktop publishing, but realistically since the beginning of the OS X days, the Apple-Adobe relationship can best be described as "lukewarm". Certainly Adobe hasn't been at the forefront of Apple tech for a while. 4/13/2010 7:22:04 PM |
kiljadn All American 44690 Posts user info edit post |
^ Seriously? BSD nerds haven't been the ones who put Apple where they are. BSD nerds don't define it now. It was designers who used Adobe products did that. Apple has just now come out of that niche market to appeal to a broader range.
Let's not act like they've got a big enough market share that they can piss down the leg of their #1 commercial software provider. 4/13/2010 8:04:17 PM |
Stein All American 19842 Posts user info edit post |
Quote : | "I mean, don't get me wrong, Adobe helped define the mac (way way back when) as THE platform for desktop publishing, but realistically since the beginning of the OS X days, the Apple-Adobe relationship can best be described as "lukewarm". Certainly Adobe hasn't been at the forefront of Apple tech for a while." |
Adobe didn't "help define the Mac", it all but saved the Mac from becoming extinct.
Now, there's been a lot of (somewhat justified) sour grapes from Apple due to Adobe dragging it's heels on optimizing CS for Intel based OSX machines, but lets not go all revisionist history and act like Adobe products weren't the only reason to own Macs for the better part of the 90s and early 2000s.
[Edited on April 13, 2010 at 8:31 PM. Reason : .]4/13/2010 8:30:52 PM |
Golovko All American 27023 Posts user info edit post |
You are forgetting video & audio production studios that spend $texas on Apple hardware and don't use adobe products.
Lets not forget what platform defined the way we use computers today.
[Edited on April 13, 2010 at 8:34 PM. Reason : .] 4/13/2010 8:32:05 PM |
1337 b4k4 All American 10033 Posts user info edit post |
Adobe kept apple alive during the 90's, but I think you would be very hard pressed to say that since OS X adobe has been a key player in the success of Apple. AS I said, the relationship has been at best lukewarm. Among other scuffles, there was the Adobe Premier Ordeal, the Carbon / 64 bit Debacle, the continued horrible performance of Flash over the years. Hell people saw this coming at least 2 years ago if not longer:
http://arstechnica.com/staff/fatbits/2008/04/rhapsody-and-blues.ars
Simply put, what has made Apple what it is today is their own internal creative efforts, and the massive efforts of independent developers to make a quality ecosystem of mac software. Never mind the iPod and its successors.
Did Adobe play a part in Apple's past? Absolutely. Have they been a major contributor to Apple's present, not as much and certainly not in the last 5 to 10 years.
Quote : | "Adobe didn't "help define the Mac", it all but saved the Mac from becoming extinct. " |
Not really, but OK. I'd argue that Microsoft did more than Adobe on that front.
[Edited on April 13, 2010 at 8:34 PM. Reason : adsf]4/13/2010 8:32:14 PM |
Optimum All American 13716 Posts user info edit post |
^^^ Schools still bought them in spades, too. Apple nearly engineered themselves into existence, but the education market stuck with them in large part. It wasn't just Adobe.
[Edited on April 13, 2010 at 8:33 PM. Reason : .] 4/13/2010 8:33:20 PM |
gs7 All American 2354 Posts user info edit post |
Quote : | "but lets not go all revisionist history and act like Adobe products weren't the only reason to own Macs for the better part of the 90s and early 2000s." |
Exactly, gaming was and is a huge reason to own one.4/13/2010 8:34:14 PM |
Stein All American 19842 Posts user info edit post |
Quote : | "^^^ Schools still bought them in spades, too. Apple nearly engineered themselves into existence, but the education market stuck with them in large part. It wasn't just Adobe." |
Growing up in (NJ) schools, all our PCs were Macs, though all of them were bought for next to nothing and we had VirtualPC running on half of them. By the time I hit high school, everything was moving to PCs.
Quote : | "You are forgetting video & audio production studios that spend $texas on Apple hardware and don't use adobe products." |
Regardless of how good a product Final Cut Pro is, it's not going to be replacing the entire Adobe suite any time soon. Also, in the past a lot of large production companies like Pixar (for obvious reasons) and Dreamworks used Macs because of the 64bit architecture of the old PowerPC processors. Obviously, that's not exclusively a Mac thing anymore and, as such, you're starting to see companies move to HP and Linux solutions as well.4/13/2010 8:44:28 PM |
Golovko All American 27023 Posts user info edit post |
Quote : | "Regardless of how good a product Final Cut Pro is, it's not going to be replacing the entire Adobe suite any time soon. Also, in the past a lot of large production companies like Pixar (for obvious reasons) and Dreamworks used Macs because of the 64bit architecture of the old PowerPC processors. Obviously, that's not exclusively a Mac thing anymore and, as such, you're starting to see companies move to HP and Linux solutions as well." |
Well, I for one, would find it extremely difficult to design my interfaces in Final Cut Pro...
Also, Final Cut Pro isn't meant to be an all in one solution. It is only one piece of the processes. You still need a compositor and audio. So you are right that Final Cut Pro isn't meant to replace all of Adobe's suite.
However, combine it with other pieces of software and you are Adobe free.
Quote : | "you're starting to see companies move to HP and Linux solutions as well." |
not really.4/13/2010 8:50:28 PM |
Stein All American 19842 Posts user info edit post |
Uh... Dreamworks latest movie was made entirely on HP servers, and there was talk a few years back that even Pixar was moving to Linux because they were cheaper than Macs.4/13/2010 8:54:40 PM |
Golovko All American 27023 Posts user info edit post |
Are you talking render farms or are you talking workstations? Because a render farm doesn't have the same OS/hardware requirements as a workstation. 4/13/2010 8:56:59 PM |
Stein All American 19842 Posts user info edit post |
Workstations for Dreamworks at the very least.
http://www.eweek.com/c/a/IT-Infrastructure/HP-Intel-Team-Up-with-DreamWorks-to-Create-How-to-Train-Your-Dragon-127825/
Quote : | "Along with IT partners Hewlett-Packard and Intel, the Glendale, Calif.-based studio hosted a group of about 100 international tech journalists and analysts on March 24 to demonstrate how HP's new Z-series workstations—utilizing Intel's six-core processors—now enable CG artists to create, play back, and render huge video files in the fastest times ever." |
Intel press release: http://www.intel.com/pressroom/archive/releases/2010/20100324comp.htm -- seems like there's an HP, Intel, Adobe lovefest going on.
[Edited on April 13, 2010 at 9:02 PM. Reason : .]4/13/2010 9:00:18 PM |
Golovko All American 27023 Posts user info edit post |
I was also referring to Video editing and compositing. Hell, Maya wasn't even available on a Mac until a few years ago.
That said, what you are talking about is not the same thing as what I'm talking about. 4/13/2010 9:04:51 PM |
wwwebsurfer All American 10217 Posts user info edit post |
Taking graduation money, cashing it in on a new PC, new 24" (twin? maybe 24" and 19" 4:3 for testing websites) IPS monitors, and a CS5 Design Premium 4/13/2010 9:38:30 PM |
Optimum All American 13716 Posts user info edit post |
i honestly have no idea why you'd buy a smaller, 4:3 scale monitor, for any reason. 4/13/2010 9:40:47 PM |
Golovko All American 27023 Posts user info edit post |
Quote : | "19" 4:3 for testing websites" |
Just curious but why would you want a 4:3 for testing websites? Or rather why one size over another? When I'm testing for min. supported size I usually just use web developer tool in FF to resize my browser.4/13/2010 9:40:51 PM |
wwwebsurfer All American 10217 Posts user info edit post |
^i currently use that as well on my current monitor.
The 19" was because the only IPS monitor I'm aware of that is 4:3 is 19".
Eh, I'm undecided. I may just stick with the single 24 (what I'm using now) and pour the cash into an SLI configuration to rip through some video rendering. After Effects is eating me alive on this Core2Duo with CS3. 4/13/2010 10:14:32 PM |
Optimum All American 13716 Posts user info edit post |
If you really need to test it out in a 4:3 window, why not just size a browser, or even set up a pre-sized VM? 4/13/2010 10:46:37 PM |
wwwebsurfer All American 10217 Posts user info edit post |
^dangit... I just said that I did... WebDev Toolkit 4/13/2010 10:58:04 PM |
Optimum All American 13716 Posts user info edit post |
yeah, i don't really read threads anymore. 4/13/2010 10:59:48 PM |
Golovko All American 27023 Posts user info edit post |
^I, too, said that right before he did when I was asking him the exact same thing you just asked 4/13/2010 11:09:04 PM |
Punter16 All American 2021 Posts user info edit post |
Content aware fill is reason enough to get this assuming it actually works like it does in the demo videos 4/14/2010 12:43:11 AM |
Golovko All American 27023 Posts user info edit post |
Personally I was curious to try out the Photoshop interactivity tools for creating UI mock-ups and being able to demonstrate functionality and animated transitions 4/14/2010 12:45:42 AM |
wwwebsurfer All American 10217 Posts user info edit post |
Photoshop has been a staple forever.
I spoke with a rep at a event in NYC all about the new Premiere Pro and After Effects. Turns out they're downright drool-worthy. Native 64bit compiles (as in you can't even install them on 32-bit systems anymore) with even tighter integration with Nvidia and ATI cards. He was even showing off their newest iteration of the Dynamic Link - YES PLEASE.
Just the thought of CUDA technology scaled almost linearly across 3 cards in SLI to render video is $. We were recently investing in 16-way servers for video rendering, but with workstations with SLI keeping up we can save a boatload of cash. New drivers mean we can utilize the same featureset without needing Quattro cards - another money saver.
DEFINITELY looking forward to this from CS3 after skipping CS4 for all but photoshop. 4/14/2010 12:52:31 AM |