DamnStraight All American 16665 Posts user info edit post |
in 3/29/2006 12:57:05 AM |
Josh8315 Suspended 26780 Posts user info edit post |
once it said connected, i clicked cancel, THEN, it let me in.
fuck you blizzard, that was not cool. 3/29/2006 12:58:49 AM |
HockeyRoman All American 11811 Posts user info edit post |
That's what I had to do as well. Wasted 20 mins before I figured it out. 3/29/2006 1:07:17 AM |
ssclark Black and Proud 14179 Posts user info edit post |
rep in ab is now every 200 and flag rep is 36 now Ibelieve.
oh and randomly.... not sure if we were incredibly lucky or if they really did significantly up drop rates in the instances. I was forced into helping a friends alt in ubrs and we get mastersmith girdle, both dalrend's, ace of beasts, and painweaver off drak + 2 others. was a very decent run. Oh and there's also only 3 packs in drakk's room now.
[Edited on March 29, 2006 at 9:15 AM. Reason : ..] 3/29/2006 9:13:12 AM |
HockeyRoman All American 11811 Posts user info edit post |
WSG token turn ins are still only 50 rep per three. The counter arguement to this is to cap more flags, but when you are consistantly being farmed by preforms in BWL epix then it makes it a bit tough.
At least I hit Knight-Champion. Two (maybe three) more weeks and I am done with the grind and can just focus on rep.
[Edited on March 29, 2006 at 9:25 AM. Reason : EPEEN] 3/29/2006 9:24:56 AM |
Sayer now with sarcasm 9841 Posts user info edit post |
I realized that the thing about the patch I'm most excited about seeing.... is the weather.
Does this mean I suck at life??
(i even play a priest)
[Edited on March 29, 2006 at 9:56 AM. Reason : .] 3/29/2006 9:56:27 AM |
Excoriator Suspended 10214 Posts user info edit post |
pretty sure you can go outside later today or tomorrow and see some rain. 3/29/2006 9:58:30 AM |
Zhisheng All American 1194 Posts user info edit post |
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-mugthol&t=26419&p=1&tmp=1#post26419
One of the worst examples of corruption in guilds. 3/29/2006 10:12:12 AM |
Taikimoto All American 2039 Posts user info edit post |
Quote : | "If an officer all new and deemed valuable loot is generally always first considered for officers" |
Corruption you say? Noooooo, how could that be......3/29/2006 12:11:23 PM |
Josh8315 Suspended 26780 Posts user info edit post |
Hmmm, since I am an epic elite, i think its time i start giving people the shaft. 3/29/2006 3:14:36 PM |
Josh8315 Suspended 26780 Posts user info edit post |
THE SMART WOW ECONOMIST:
a week ago, would have purchased every tier zero piece at the AH they could (wildheart, magister, ect)
and today, would have been able to sell it for double what they paid. you could have made thousands of gold. i only grabbed a few pieces the other day, and im up a few hundred gold.
[Edited on March 29, 2006 at 3:20 PM. Reason : -] 3/29/2006 3:19:35 PM |
ssclark Black and Proud 14179 Posts user info edit post |
same. I went to ubrs got 3 boe's sold them each for 80-90g 3/29/2006 4:54:36 PM |
ssclark Black and Proud 14179 Posts user info edit post |
vHADSFLKN
[Edited on March 29, 2006 at 4:57 PM. Reason : DSFG] 3/29/2006 4:56:53 PM |
Josh8315 Suspended 26780 Posts user info edit post |
herbs did NOT need a bag. 3/29/2006 7:40:07 PM |
darkone (\/) (;,,,;) (\/) 11610 Posts user info edit post |
^ my ass they didn't 3/29/2006 10:15:29 PM |
Josh8315 Suspended 26780 Posts user info edit post |
please...they stack in 20s.....a free back can hold hundreds
im guessing in just about every IF of every realm there was a gathering of bears dancing, and AoEs
[Edited on March 29, 2006 at 10:50 PM. Reason : =] 3/29/2006 10:34:36 PM |
Novicane All American 15416 Posts user info edit post |
okay i hit 60 today went prot spec now im bored out of my mind 3/29/2006 10:51:01 PM |
CalledToArms All American 22025 Posts user info edit post |
screw prot sepc :p 3/29/2006 11:05:04 PM |
davidkunttu All American 2490 Posts user info edit post |
http://www.thottbot.com/index.cgi?i=14266
thottbot doesnt have the newer version post 1.10 but they buffed the shit out of this staff and it is fucking sweet. great fr piece..
[Edited on March 30, 2006 at 1:34 AM. Reason : ] 3/30/2006 1:31:41 AM |
spöokyjon ℵ 18617 Posts user info edit post |
I'm still getting incredilbe lag and can basically accomplish nothing. 3/30/2006 1:35:36 AM |
Josh8315 Suspended 26780 Posts user info edit post |
got my glowing brightwood staff...that should last me forever, since i dont raid.
also; has anyone seen the weather effects? it looks like they scrapped the idea, i see none.
[Edited on March 30, 2006 at 2:03 AM. Reason : -] 3/30/2006 1:48:25 AM |
darkone (\/) (;,,,;) (\/) 11610 Posts user info edit post |
I'm still trying to port WoW into the MM5. I don't have any idea what to use for initializatoin data though. 3/30/2006 2:36:56 AM |
pablo_price All American 5628 Posts user info edit post |
Quote : | "has anyone seen the weather effects? it looks like they scrapped the idea, i see none" |
it rained in stv for at least an hour the other night. i havent been sitting around in winterspring waiting to see the snow though3/30/2006 3:57:42 AM |
MunkeyMuck All American 4427 Posts user info edit post |
AV is now broke as hell. there goes one of the few parts of the game that were still fun to me. 3/30/2006 4:05:21 AM |
DamnStraight All American 16665 Posts user info edit post |
^howso? 3/30/2006 4:15:00 AM |
Josh8315 Suspended 26780 Posts user info edit post |
there is an immortal "servant of allistarj" in IF ... free weapon skill
about 30 people just smacking him not taking any damage 3/30/2006 4:36:09 AM |
DamnStraight All American 16665 Posts user info edit post |
that happens every other week or so sorta funny 3/30/2006 4:38:23 AM |
MunkeyMuck All American 4427 Posts user info edit post |
^^^ Only gain rep from killing the other faction and being in the raid, in the same area. In the time that i could pull 1000 rep before im lucky to get 650 and to do that it takes mindless moshpit killing that never moves. Totaly ruined AV. 3/30/2006 4:42:50 AM |
wanaflap All American 2127 Posts user info edit post |
or you could just win AV's. 3/30/2006 8:55:18 AM |
CalledToArms All American 22025 Posts user info edit post |
i think its great. people cant just afk bot in av anymore and get their rep 3/30/2006 8:58:28 AM |
Sayer now with sarcasm 9841 Posts user info edit post |
Quote : | "also; has anyone seen the weather effects? it looks like they scrapped the idea, i see none." |
Yeah, they are in. The problem is that they're in very few zones, and they only last for like 2 hours. I too had it rain in STV last night, and personally I think it looked really damn good. It'll be great once they get weather in all the zones 3/30/2006 9:06:10 AM |
CalledToArms All American 22025 Posts user info edit post |
heck id like to see snow in av and rain in wsg and ab once in awhile. you know make it a random variable when the map loads. like 5% of the times its raining in ab/wsg or something. 3/30/2006 9:41:25 AM |
Lokken All American 13361 Posts user info edit post |
i dont understand why they didnt just set up a weather system that would roll over all of the zones. Its not like it would be hard to keep track of that. ONLY having weather in certain zones is retarded. 3/30/2006 9:43:54 AM |
CalledToArms All American 22025 Posts user info edit post |
i agree. its a start at least. this is actually probably one thing back when i played it in beta and then the initial full release that i was surprised they didnt have in the game 3/30/2006 9:45:39 AM |
SandSanta All American 22435 Posts user info edit post |
They can't have dynamic weather rolling in all zones because that wouldn't be very easy to implement.
I'm pretty sure they'll end up including weather appropriate to all zones by expac. 3/30/2006 10:53:36 AM |
Lokken All American 13361 Posts user info edit post |
it would be easy to impliment
it just tells the servers which zones have which weather every x amount of time and that info is sent to the clients. no biggie
im not talking about half of elwynn having rain and the other half of the storm being over darkshire. nothing that complicated.
having a storm that is covering barrens, durotar, and azshara that moves to cover barrens, durotar, and dustwallow wouldnt be hard to impliment. 3/30/2006 10:56:06 AM |
cain All American 7450 Posts user info edit post |
dont go prot spec, Unless you are MTing AQ40 right now, theres no reason to go more then 15 points into prot. I've had about 20 specs on my warrior.
If you are Pre-bwl i suggest 18/33/0 or 31/20/0
If you are in BWL and a tank warrior, not a dps warrior Then 31/5/15 or 5/31/15.
If you are MTing AQ40, then you might wanna consider it 3/30/2006 11:11:54 AM |
SandSanta All American 22435 Posts user info edit post |
You're making a lot of assumptions about server architecture here, Lokken.
This discussion is over. 3/30/2006 12:35:12 PM |
Shaggy All American 17820 Posts user info edit post |
yea theres no way they'd be able to handle that 3/30/2006 12:49:18 PM |
Lokken All American 13361 Posts user info edit post |
There is no discussion. Youre talking out of your ass, where as im going off of what they already have implimented
they have shown they have it set up to do a zone by zone weather effects, sever fucking architecture or not.
Setting up something to say 'fill these zones with what you have already set up' isnt a stretch.
If they have the 'architecture' to handle 40 people fighting one monster from all over the earth where timing is very important, I think they have the 'architecture' and ability to have the server communicate that the weather should be 'on' for this zone and switch 'off' for the one it was previously on.
im interested in hearing what kind of 'architecture' or lack of prevents them from telling the servers to switch weather effects based on a timeframe
[Edited on March 30, 2006 at 12:58 PM. Reason : *] 3/30/2006 12:50:22 PM |
Shaggy All American 17820 Posts user info edit post |
Quote : | "If they have the 'architecture' to handle 40 people fighting one monster from all over the earth where timing is very important," |
when did they get this?3/30/2006 12:59:39 PM |
Lokken All American 13361 Posts user info edit post |
ok, hemisphere, even country.
still want to know what ghastly assumptions ive made about their architecture. 3/30/2006 1:02:45 PM |
volex All American 1758 Posts user info edit post |
lol 40 people fighting 1 guy does not compare to the entire server population getting a new environmental variable to draw
[Edited on March 30, 2006 at 1:21 PM. Reason : not to mention a variable that moves itself constantly] 3/30/2006 1:19:10 PM |
Lokken All American 13361 Posts user info edit post |
um
you want to explain why not?
Client: I want to Cast fireball Server: Everyone in raid draw player X firing fireball Clients: Draw player X firing fireball
Server: Everyone in zones X, Y, and Z should be seeing rain Client: render rain if in zone X, Y, or Z Server: remove zone X from rain, add zone W to rain Client: stop rain if in zone X, start rain if in zone W.
Youre acting like the server has to render the weather effect. All it would have to do is keep track of which zones have weather on, which it already does, and then send the info to the client along with all of the other data that is constantly going back and forth.
Im just curious why they didnt set up something that moves weather across all zones, a complete zone at a time that just adds one zone and drops a previous one. They already HAVE the 'architecture' to communicate where the weather is and how long it should be on.
I bet they did it this way so that they can have it as a 'feature' in upcoming patches.
you mean a variable that is constantly moving and requires updates to clients like the location of OTHER players, monsters, NPCs, etc.
yeah they have none of those
[Edited on March 30, 2006 at 1:28 PM. Reason : *] 3/30/2006 1:26:17 PM |
SandSanta All American 22435 Posts user info edit post |
I'm not talking out of my ass Lokken. I know you can't read and comprehend anything but other engineers reading this thread will note that I offered no explanation as to why they can or can't implement what you said other then assuming it isn't as easy as you think it is. 3/30/2006 1:27:47 PM |
Lokken All American 13361 Posts user info edit post |
im still waiting for the horrible 'architecture' assumptions that you think ive made. 3/30/2006 1:28:59 PM |
SandSanta All American 22435 Posts user info edit post |
Well, you're assuming shifting weather data from zone to zone is seamless, for one. 3/30/2006 1:29:58 PM |
teh_toch All American 5342 Posts user info edit post |
Quote : | "You're making a lot of assumptions about server architecture here, Lokken.
This discussion is over." |
3/30/2006 1:31:26 PM |
Lokken All American 13361 Posts user info edit post |
yet noone can tell me what the assumptions i have made about server architecture are.
i.e. youre talking out of your ass
I am making no assumptions, im going off what they already do in the game
im not talking about moving a 'system' across the zones. I am talking about having a simple system that keeps track of what zones should have weather and which shouldnt.
They already HAVE the weather set up. they already HAVE the servers set up to have it on or off given certain circumstances. I am just curious why they limited it to certain zones as opposed to having it go from zone to zone.
[Edited on March 30, 2006 at 1:37 PM. Reason : *]
they shift character data from zone to zone constantly, and its pretty seamless. seems like the architecture is there.
[Edited on March 30, 2006 at 1:39 PM. Reason : *] 3/30/2006 1:36:54 PM |
SandSanta All American 22435 Posts user info edit post |
Quote : | "im not talking about moving a 'system' across the zones." |
Quote : | "I am just curious why they limited it to certain zones as opposed to having it[weather 'system'] go from zone to zone." |
You can't even talk without tripping on your own thoughts.
Suffice it to say, anyone that I'd actually want to have this conversation with understands what I said.
Continue with your presumptions and rants. I'ma go code.3/30/2006 1:41:26 PM |