ssclark Black and Proud 14179 Posts user info edit post |
http://ctprofiles.net/926007
my rogue has a pretty decent bit of gear ya
warrior is around MC gear. Druid is level 35 lol
[Edited on June 28, 2006 at 8:39 PM. Reason : .] 6/28/2006 8:36:42 PM |
teh_toch All American 5342 Posts user info edit post |
Why would you want to pay money to join Extreme. 6/28/2006 8:44:09 PM |
HockeyRoman All American 11811 Posts user info edit post |
Well....I did want to play some and test out my new handy-dandy Perditions Blade (and I have a CHT in my offhand)
Stupid Update. 6/28/2006 9:14:02 PM |
davidkunttu All American 2490 Posts user info edit post |
maybe you didnt see this from the previous page
Quote : | "uhhh ginvite nerual plz k thx." |
6/28/2006 9:14:24 PM |
mattc All American 1172 Posts user info edit post |
goddamnit i got to 70%, wow crashed, now i'm back to 40%
this is taking FOREVER 6/28/2006 9:16:19 PM |
davidkunttu All American 2490 Posts user info edit post |
http://frogbarf.com/wow/patch/ 6/28/2006 9:47:22 PM |
Zhisheng All American 1194 Posts user info edit post |
Anub & Razuvious down so far =D 6/28/2006 10:03:36 PM |
CalledToArms All American 22025 Posts user info edit post |
grats!
we got anub and razuvious down before last weekend. then had some bad luck on the others on saturday and sunday :-/. we'l see what we can do this week 6/28/2006 10:33:21 PM |
ssclark Black and Proud 14179 Posts user info edit post |
god fucking dammit 6/29/2006 12:11:32 AM |
CalledToArms All American 22025 Posts user info edit post |
anub and razuv down fast tonight. maybe we'll get somethin done worthwhile in there this week 6/29/2006 5:14:05 AM |
DamnStraight All American 16665 Posts user info edit post |
guilds takin our first steps into Nax next week sometime, we've got bwl down to a 1 night clear as well as everyone up to twin emps in 1 night tho we still havent downed them....how do yall think we'll fair in nax? 6/29/2006 6:38:41 AM |
Stein All American 19842 Posts user info edit post |
Quote : | "Why would you want to pay money to join Extreme. " |
Or more importantly, why would you want to pay to move to Mal'Ganis?6/29/2006 7:42:57 AM |
DamnStraight All American 16665 Posts user info edit post |
who would ever wanna play with stein 6/29/2006 7:46:19 AM |
Stein All American 19842 Posts user info edit post |
I don't play anymore.
I also never really played with Extreme. 6/29/2006 7:50:36 AM |
Josh8315 Suspended 26780 Posts user info edit post |
http://media.pc.ign.com/media/770/770472/vids_1.html 6/29/2006 3:17:19 PM |
Novicane All American 15415 Posts user info edit post |
only in outland =\ 6/29/2006 4:05:40 PM |
Josh8315 Suspended 26780 Posts user info edit post |
it makes sense....theres mad folliage in WoW
i think thats the main issue w/ flying
at least i would guess so, theres probably some kindof technical reason 6/29/2006 4:08:03 PM |
CalledToArms All American 22025 Posts user info edit post |
dono. but i do know they said it would be only in outlands from the getgo 6/29/2006 4:09:48 PM |
Novicane All American 15415 Posts user info edit post |
rumored expansion spells - lvl 61+
http://forums.curse-gaming.com/showthread.php?t=9564 6/29/2006 4:47:42 PM |
CalledToArms All American 22025 Posts user info edit post |
yea i read over those and i put my money on complete BS. the 2 warrior talents go against the way i think blizzard wants warriors to go. most other abilities we have that increase our AP, or dmg output, or crit etc have no effect or a negative effect (to balance).
letting us be immune to spells and gain ap and crit?
theyve also tried to nerf intimidating shout more than once saying that our unlimited aoe form of cc was overpowered. why would they add something thats aoe effect all targets completely stunning them for up to 10 seconds?
while itd be awesome its just too unbalanced 6/29/2006 5:53:13 PM |
HockeyRoman All American 11811 Posts user info edit post |
Tonight was our second time taking down Razorgore and our first night attempting Vael.......downed Vael on the fourth attempt. 6/30/2006 1:26:34 AM |
ssclark Black and Proud 14179 Posts user info edit post |
mages can get into the 8 and 9k range in mana
how is a 6300 damage nuke not unbalanced? 6/30/2006 2:06:28 AM |
CalledToArms All American 22025 Posts user info edit post |
yea they definitely have to be fake. every class' "spell upgrades" are just wack out of balance haha 6/30/2006 2:39:18 AM |
MunkeyMuck All American 4427 Posts user info edit post |
I have to say Id go back to my rogue if I could zip around smacking 8 people for 800 damage in a few levels. Seems extremly far fetched. Could you imagine an AV with a ton of rogues using that?
although ive always wanted a shadow bolt volley on my lock..
[Edited on June 30, 2006 at 4:48 AM. Reason : ..] 6/30/2006 4:47:32 AM |
Shrike All American 9594 Posts user info edit post |
Quote : | "mages can get into the 8 and 9k range in mana
how is a 6300 damage nuke not unbalanced?" |
Why not? I can already burst over 4k dmg with ease now using fire + shatter, throw in the 40% ignite and its near 6k dmg with just 2 spells. By level 70, warriors will be running around with 8-10k hp unbuffed, and still be able to 2-shot a mage. Same with a hunters, rogues, warlocks, etc..... A 6300 dmg nuke is not in anyway unreasonable. In fact, I'd say its a bit of a lowball.
Oh, and another thing. NO mage that has any clue about itemization will ever have 8-9k mana, unless they are absolutely retarded. +dmg >>>>>>>>>>>>>>>>> mana pool.
Just to clarify, I'm not saying that spell is real, it probably is 100% bullshit. However, mage nukes in the 6k+ range, in some form or another, is definitly within' reason.
[Edited on June 30, 2006 at 5:07 AM. Reason : :]6/30/2006 5:03:15 AM |
Novicane All American 15415 Posts user info edit post |
Quote : | "will ever have 8-9k mana, unless they are absolutely retarded. +dmg >>>>>>>>>>>>>>>>> mana pool." |
Is there a link or something where I can find info about the +dmg & effects Vs. +intel.
On my priest, I often debated +healing effect and +intel.6/30/2006 5:49:04 AM |
Shrike All American 9594 Posts user info edit post |
I mean, there is really nothing complex about it. You can do the math yourself if you like. Bottom line is, you do much more dmg with much less mana. The only "benefit" mages get from int is a 1% crit per 50 int, which is complete and utter garbage.
It's a little different for priests, as you guys have to balance mana regen and +healing, but you'd still rather have way more of those 2 than a bigger mana pool, as you can make up for a smaller mana pool using pots in PVE.
Healer PVP is completely different though. As you're not gonna be spamming heals on a tank with a huge health pool most of the time and using smaller/faster heals that get a smaller bump per point of +healing, having a ton of +healing is a waste in PVP. You want to gear for survivablity, as in hp, armor, and resists.
[Edited on June 30, 2006 at 6:36 AM. Reason : :] 6/30/2006 6:34:27 AM |
mawle427 All American 22137 Posts user info edit post |
I like the supposed hunter one.
3 Hunters + Lumber Mill in AB = no need for defenders on the blacksmith, farm, and stables. 6/30/2006 8:22:35 AM |
wanaflap All American 2127 Posts user info edit post |
Quote : | "On my priest, I often debated +healing effect and +intel." |
What is there to debate? Both are very good to have, and most endgame items have both on it. The only items that usually dont have both are rings and neck pieces. Even then I've tried building a strong +healing from regular armor and enchants (+30 to gloves, +24 to bracers, and +55 to weapon) and then made up for intel/mana regen on rings, trinkets, and neck.
While I'm starting to get endgame, you can still see my basic idea behind the gear build [link] http://ctprofiles.net/637754[/link]. Normally I sacrifice my two trinkets for my two mindtap talismans, but that's for BWL/AQ only.6/30/2006 8:57:22 AM |
mawle427 All American 22137 Posts user info edit post |
most of our priests stick to +healing and +spirit 6/30/2006 10:02:36 AM |
spöokyjon ℵ 18617 Posts user info edit post |
I am never going to remember to get a damn headset. 6/30/2006 9:55:23 PM |
CalledToArms All American 22025 Posts user info edit post |
haha.
noth down last night. tryin the widow now :-/ 6/30/2006 10:32:02 PM |
ssclark Black and Proud 14179 Posts user info edit post |
the point is .... a level 60 mage could get to 9k mp ... imagine a level 70 mage with level 70 gear ? there's only a few ways for our characters to advance ... more hp more mana more damage. I'd see casters in the 10k-13k or so area by 70. As horridly as hp scales in this game, there's no way any class would keep up with the damage potential of that mage. Mages now with the best gear imagineable are only topping 5.5-6k when the stars align... that would be a mediocre 70 mage doing 8-9k.
wsg will need 1 mage instead of 3 ... just send healers with that mage-assassin to get back a flag. mage makes it alive and gg
also the concept behind +healing is a shade different to +damage. +healing allows you to cast bigger slower heals ie druids and pallies ... and substantially lower levels and achieve the same healed amount as a regular 60. since encounters are tuned to heals at level 60 and not heals from healers with 1k +healing, it makes mana regeneration amazingly effective. combine that with talents to make heals completely free and it's no wonder why pallies and druids have rediculously high mana efficency. priests and shamans also can act in the same capacity.
[Edited on July 1, 2006 at 2:22 AM. Reason : .] 7/1/2006 2:19:44 AM |
Shrapnel All American 3971 Posts user info edit post |
anub noth and instructor down, widow to 50% with a fucked up strat, should get her tonight using easy strat mode. 7/1/2006 2:49:52 PM |
CalledToArms All American 22025 Posts user info edit post |
nice. yea we got her to 50-60 range a couple times last night. kind of a weird fight. not really fun or challenging as much as it is just annoying 7/1/2006 3:13:36 PM |
joey53087 All American 732 Posts user info edit post |
i just got the game. anyone wanna help me learn to play/give me a few pointers on aim or something? 7/2/2006 4:29:23 PM |
DamnStraight All American 16665 Posts user info edit post |
what server you on? 7/2/2006 4:46:02 PM |
teh_toch All American 5342 Posts user info edit post |
^^ You just forfeited the next year of your life. I would recommend telling your friends and family sorry in advance. 7/2/2006 5:09:48 PM |
MiGZ All American 2314 Posts user info edit post |
I'm thinking about getting back into WoW after a year hiatus.... someone convince me not to....
go! 7/2/2006 8:41:30 PM |
Novicane All American 15415 Posts user info edit post |
D&T has downed thaddius now. 7/2/2006 8:50:03 PM |
ssclark Black and Proud 14179 Posts user info edit post |
yep few days ago . 5 more bosses to go 7/2/2006 9:07:13 PM |
ssclark Black and Proud 14179 Posts user info edit post |
bah ! anyway as I was saying. sapphiron is supposed to be the vael/huhu of nax.
250-300 Fost resist for everyone.
that'll take a while to gear up
[Edited on July 2, 2006 at 9:08 PM. Reason : sadffds] 7/2/2006 9:07:41 PM |
ssclark Black and Proud 14179 Posts user info edit post |
rogue talent first glimps
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=1271292&p=1&tmp=1#post1271292 7/2/2006 9:13:00 PM |
davidkunttu All American 2490 Posts user info edit post |
Quote : | "rogue talent first gimps" |
7/3/2006 12:17:43 AM |
Shaggy All American 17820 Posts user info edit post |
bullshit
way to make hunters even more fucking worthless. 7/3/2006 12:21:27 AM |
XXX Veteran 363 Posts user info edit post |
Quote : | "Vile Poisons now gives your poisons a chance to resist dispel effects, in addition to increasing poison damage." |
cmon, that's almost like resisting a heal7/3/2006 12:31:52 AM |
Stein All American 19842 Posts user info edit post |
I heard rumors the BG queues on Mal'Ganis don't suck.
Confirm/deny. 7/3/2006 1:44:34 AM |
ssclark Black and Proud 14179 Posts user info edit post |
if everything drysc said in that post gets implemented .... rogues -easily- will have ogtten the best review.
no contest 7/3/2006 1:44:49 AM |
spöokyjon ℵ 18617 Posts user info edit post |
Just did my first MC run, took fucking forever. No loot, but 8 dkp (stopped after Sulfuron), so I guess that's okay. 7/3/2006 2:04:52 AM |
CalledToArms All American 22025 Posts user info edit post |
haha nice.
guild hasnt run mc in a bit. but as a break from naxx they ran non guildie friends as well as some alts through mc and bwl this past weekend. iwent because i still have yet to get my onslaught girdle or quick strike ring after all this time >.<
no dice yet again 7/3/2006 2:31:47 AM |