Back home finally after being snowed in up in New Jersey for 3 days. Got stuck and wasn't able to go see any friends and ended up watching SC2 streams ... wasn't much else to do stuck at my grandparents house. Looking forward to playing some tonight, sure I'll be a bit rusty. Ego/Zags you guys should hop on and we should play a few.
12/29/2010 4:10:09 PM
saw you got on, but i was over at a friends house and we were fucking around. i think i got him hooked on dota, I thought him how to pwn with ghost, and while he isn't pwning yet, he doesn't suck.went 13-2-9 as shadow tonight, i still got it
12/30/2010 3:09:46 AM
Sorry I fell asleep early last night. I'll be on some tonight.I just got promoted back to diamond. Took like a week at silver, 1 day at platinum then I was back. Currently sitting at ~2100 points so I guess thats low.
12/30/2010 8:32:23 AM
Game we lost today sucked.We should have won, not sure how they had the money to keep rebuilding their army. That is the problem with Double Zerg on some of these maps in 2v2. Run out places to expand to and then just lose the game because our 400/400 army is just not nearly as strong as their 300/400 army. Guess we just threw away to many units.
12/30/2010 1:41:02 PM
Zags(and anyone interested in a ZvZ build) here is the build order for the roaches I've been doing that works well:14 pool, 14 gas(put 3 on gas)15 overlord Make queen, 6 lings, and roach warren when the pool pops. Scout with the first 2 lings, use the other 4 to block ramp.Should be at 19 supply, make 1 drone to get to 20 then make an overlord.Make 6 roaches, block ramp with them in 2 groups of 3 in case of baneling bust. At that point be sure to put lings out to see if a push is coming and you'll have time to make more roaches to stop it.32 - Overlord then take 2nd gas, drop evo chamber, make lair, and drone till lair pops(or till you are at a good saturation) then go back to roaches.Start +1 weapons when evo is up, and roach speed when lair is up. Start pumping roaches. You'll have some extra gas so I've been making my morphing my OL close to their base and scouting/contaminating with it. Should be able to hit a good timing push with +1, roach speed done at the same time. Attack and expand behind the attack. Then just play from there. If it doesn't work I've just added in infestors and kept upgrading. Usually ahead in upgrades with the early +1, then when other expand is up dropping 2nd evo, and just roach/infestor till 2/2 and attack.Only time I've lost with it was with a ling run around when I moved out, so just gotta keep in mind to have 3 roaches back to block ramp if there are speed lings out.
12/31/2010 11:25:54 AM
Just had my best game ever in terms of timing/scouting. Playing ZvT on Jungle Basin. I went 11 pool 18 hatch. I think he went 1 1 1. I scouted the factory with the tech lab so I assumed thors and started getting my roach warren up. A few seconds after building my first two roaches I notice 5 hellions with preigniter on the way down the map, I literally got my queen there at the last possible second before the 5 hellions would've raped my drones. As I had been able to drone up rather safely to this point i went double evo chamber and when I hit 1/1 I pushed my roaches up the right side to break down his backdoor rocks. Just as they are about to get to the rocks I notice a medivac float by my overlord on the left side of his base. Once again I barely got out roaches in time to meet the medivac and kill the hellions it was dropping. My roaches made him lift his natural back but he had a decent army of thors/marines so I threw up a quick bling nest. He came for the terrible terran push with 15 marines, 3 thors, 20 scvs. My roaches made a nice concave trapping him at the top of the ramp and 12 blings just raped his bunched up army that had marines in the front [Edited on January 3, 2011 at 7:17 AM. Reason : a]
1/3/2011 7:17:14 AM
1/3/2011 1:34:43 PM
zags and anyone else that plays dota - you played since the new patch? it's weird and I'm not sure if i like it or not. Zealot isn't quite as easy as before, the new guy is okay, and I think shadow is more powerful than before, but I haven't quite figured out the changes. Zeratul is overall about the same, but i don't like the changes to the stun. System is still awesome, and I think Mandrake is potentially more OP since he can more easily transition to lancing.
1/3/2011 9:06:09 PM
I haven't played dota in weeks. I've been mostly playing 1v1 trying to get my diamond up and when I'm stressed out from 1v1 I'm working on finishing my campaign achievements. Have like 10 or so left to finish completely.
1/3/2011 10:29:35 PM
Can you get demoted down a league if you don't play anymore? I might have to log back in to protect my dynasty.
1/8/2011 4:56:29 PM
not sure if you get demoted. I have seen diamond people not play 1v1 for many weeks/months and not get demoted. I didn't play for 2 weeks and didn't even drop a rank in my league. But man two weeks made me really rusty. Didn't help I just got a new computer and have the graphics on ultra making everything look very new/different.[Edited on January 8, 2011 at 5:06 PM. Reason : .]
1/8/2011 5:04:49 PM
u won't get demoted.
1/8/2011 5:43:25 PM
I set my rig and TV up in the living room and my roommate and I played all afternoon. Good times.
1/8/2011 6:02:14 PM
Damn thats pretty sweet.
1/8/2011 7:22:10 PM
played a ladder 2v2 with my terran friend yesterday, makes me wonder how flue and i or zags and I don't completely dominate 2v2 in sub diamond play.went for a super greedy forge FE into 6 gate (oGs MC style that he used in that daily Day 9 had on him like a week ago) saw a late-ish pool and gas so I nexused pre-cannon and we common walled thanks to the map. around the time of zag's speedling rush the zerg tries to poke in, but we walled nicely and I had a couple cannons in range along with a zealot wall, so he wasn't getting in. he backed away and of course that means baneling bust right? because 90% of zergs are super predictable. warp in a few sentries, add a couple cannons and some zealots. they take out the terran part of the wall, but don't do much damage afterward. terran rebuilds, I expo. we go for a push, meet them in the middle, basically trade armies. us coming out slightly ahead, but not enough to push. zerg then goes muta, I have plenty of cannons so he can't do much, and he didn't scout my poorly defended 3rd, and by this point I have 8 gates able to constantly make stalkers as well as constantly upgrade out of 2 forges, blink and charge, and 3/3/2. 3/3/2 blink stalkers do pretty well against non-upgraded mutas. we then win the game as I'm mining out my main and looking for a 4th. economic protoss > crappy randoms.oh and this is with me playing super sloppy since I don't ladder much anymore. then again, my super sloppy is still better than a lot of player's a game ]
1/8/2011 8:51:46 PM
This matchmaking is crazy. I picked the game up again for the first time in months, played some close placement matches for 3v3 against all diamond players, and my squad goes 3-2 and gets bronze league.Worst part is rather than get to stomp on bronze league players, we still play nothing but diamond because the matchmaking never works. Defeats the purpose of leagues really.^^^That is a sick set up[Edited on January 9, 2011 at 1:53 AM. Reason : ^^^]
1/9/2011 1:52:03 AM
^ happened to us too. got promoted to silver after a month. STILL trying to get into gold 3v3
1/9/2011 10:22:59 AM
Team matchmaking is fubar. Its half based on your 1v1. BigEgo, Titans and I got to diamond 3v3 after a long while. When I dropped from diamond to bronze to win farm we started playing really shitty people in 3v3s. But it was only for when we played against random teams, against set teams we would still play diamond people. It was strange, some games would be instant wins because we would be up against a bronze, a silver and a diamond as a random team then the next game we would play three diamonds who had a set team. It took me forever to get all my teams up to diamond though. It would've been faster if I had gotten my 1v1 to diamond first I'm sure.
1/9/2011 10:56:15 AM
Woops double. [Edited on January 9, 2011 at 10:56 AM. Reason : a]
^^stop making me feel like i need to fix my 1v1 i'll start playing if there's a prize pool on the number of games it takes me to get to diamond. I'm thinking around 25
1/9/2011 4:25:48 PM
Is the matchmaking based off your best league? Like if I was diamond 2v2 random but got bronze 2v2 with a friend, would we be playing diamond or bronze?Even in leagues where my best is gold, like 4v4, we still get matched against all diamond.
1/9/2011 4:35:45 PM
^In teams it's some sort of average I think. The 1v1 games I felt like playing were all against Plat/Diamond level, yet I placed into Silver (because I was tired one day and misplaced an observer, got really greedy, and lost all my stalkers to non-chargelots... 3 things you'll never see me do) When I played 2s with titans or zags or threes with both (when zags wasn't tanking his 1v1 for wins) we generally played a bunch of diamond all the time. Maybe it's based off of that super secret MMR just like 1s, and zags had somehow managed to tank his low enough since titans MMR was like 1800 diamond at the time, mine was somewhere in high plat/low diamond?
1/9/2011 5:17:39 PM
It is all horseshit tbh. I personally think you only have one MMR and everything is based off it. So if you have a diamond level MMR you will play diamond level people in each league. But I don't think anyone even knows. I'm not sure Blizzard even knows.
1/9/2011 6:40:42 PM
Yeah ladder isn't going to reset anytime soon though.They said it won't be with this patch that is coming I guess never...
1/10/2011 7:56:43 AM
Had a crazy long match tonight. I need to upload a video of a certain part though. Check back in a couple days.
1/11/2011 3:03:34 AM
Patch notes below. Hope I get into Masters There were a bunch of editor changes as well but who cares :p
1/11/2011 5:10:54 AM
That patch has destroyed my Thor rush option. LEAVE TERRAN ALONE
1/12/2011 3:44:30 AM
1/12/2011 7:54:13 AM
For those of us who don't play competitively, is there any way to set the campaign to a higher difficulty but still leave the game speed at normal?
1/12/2011 10:36:33 AM
Do you just mean the single player part?I'm assuming like in the past if you go into the menu options you can control the game speed for single player, that is always how it was done in the past. Unless they are forcing you to play at a higher speed with higher difficulty. But check the menu.As of this morning, I am a master league sc2 player. What a dumb system, there is no way I'm in the top whatever percent... but whatever. System is all about making people feel good.
1/12/2011 11:19:59 AM
1/12/2011 11:49:18 AM
Marines need a rate of fire change or a stim change. Blizzard has already essentially said stimmed marines are broken, there is no unit in the game that gets you near as much bang for the buck as marines do. It also is the unit that benefits the most from upgrades percentage wise, essentially making it the best unit in the game.As for Mauraders the concussion shell shouldn't work on massive units. Dumb that it basically allows you to pick off any units by restricting it's movement. Makes it way to strong late in games.Both units together are pretty ridiculous considering they are tier 1. With decent micro you could win games pretty non-stop making nothing but those 2 units. The exchange though is that Terran later game units need an upgrade. BCs need a buff, so do vikings when they are on the ground and I think the thor's ground needs a buff as well.Those changes would help balance things.
1/12/2011 3:09:39 PM
they should make zealots immune to marauder slow ]
1/12/2011 5:20:20 PM
1/12/2011 5:25:30 PM
And you def checked that once a mission got started you couldn't go into the menu and under gameplay options change the speed in there?If that is the case they might have done it so you had to play at those speeds to increase the difficulty.
1/12/2011 5:34:24 PM
1/12/2011 6:11:34 PM
BCs are really bad for what they are.Terran late game isn't good, can't nerf marines/marauders and not help on the other end. Most people agree early terran is really strong and late game terran is relatively weak, and going to be much worse now with the scv targeting making PF and thors a lot less difficult to deal with. Needs to be changed so Terran's best option isn't just making MMM with some tanks sprinkled in no matter what the game situation.
1/12/2011 6:42:15 PM
1/12/2011 6:45:14 PM
The main issue with marines is that they really are ridiculously efficient. They do so much damage, are so cheap to make (especially considering mules) and are not easy to kill. The only real counter zergs have are banelings and fungal growth, absolutely everything else melts. Marines really need a rate of fire increase (yes, increase) at the cost of some damage. With stim they will be almost rapid fire but if they decrease the damage they will be farrr less efficient against armored units.
1/12/2011 9:20:45 PM
That will hurt base marines, but marines with attack upgrades will be more powerful. Why not a flat rate decrease?I think vikings would benefit from a reduction in their ground/air transition time. I also think Ultralisks need higher damage or HP and should cost more. They're too weak for the amount of space they take up.[Edited on January 13, 2011 at 11:04 AM. Reason : .]
1/13/2011 10:50:38 AM
I'm at a loss why Terrans build anything other than Marine, Thor, Medivac against Zerg.Then again I suck with Infestors, so that probably has a lot to do with it.
1/13/2011 11:01:06 AM
If they switch to some of these new maps they are testing for the GSL ultras will be a lot better because they'll actually have space to move instead of the current maps which just funnel ultras into a log jam and then they just die. But yeah pretty much just make a lot of marines, few thors, good to go. If terran ever figure out how to use Ravens correctly zerg will be really screwed. I might start opening against both toss and terran with speed ling to lair/infestation pit. Between mass marine and mass phoenix might be the best way to deal with it. On the flip side I'm really starting to like ZvZ now. Got a build that works relatively well, and as long as I don't get 6 pooled usually do fine.
1/13/2011 3:26:13 PM
starcraft 2 casters are like sport caster's nerdy siblingsit's an obvious statement, but I still think it's funny to say[Edited on January 13, 2011 at 6:37 PM. Reason : .]
1/13/2011 6:37:35 PM
i also agree that marines need a nerf, or at least some sort of change. a unit that is that cheap and versatile shouldn't be that strong.
1/13/2011 11:23:48 PM
becoming a day9 fanhe talks too fucking muchbut 50% of that talking is super fucking funny
1/17/2011 10:20:18 AM
I'd rather they just buff zealots (I WANT SPEED CHARGELOTS)
1/17/2011 11:05:13 AM
Lost 2 this morning that I'm pissed about. Played horribly vs. a 1 base Thor/Marine all in where I'm not sure what I was doing. Made the mistake of going Spire when I should have just gone roach/bling. Had tons of money, he was still on one base, just couldn't hold it was to late massing units. Really mad should have been an easy win. Then lost a macro game vs. a terran that went Tank/Thor/Banshee on LT. That map sucks, which I hate because it was one of my favorite BW maps. Increasingly frustrating playing Terran. There are just so many openings, and so few safe responses for Zerg. Typically now I just see some marine pressure(forces lings) to helions to banshee to thor. So need speed lings, roaches, spines, spores, and queens. Meanwhile all terran just expands nice and easy and makes thors/marines. Thors just come out so fast, and with the extra minerals just supporting them with marines is a joke. Mutas are how I had played the matchup, but now Terran has realized it is worth it to just throw turrets up everywhere and keep expanding. The guy today just started building PF all over the map too, and putting tanks behind them. I was like wtf? I want to be able to make hatcheries all over the map that will shoot down shit too.
1/17/2011 1:16:49 PM
So I've been playing around with a mass queens strat for zerg, mostly designed to stop a 4 gate/phoenix play and transition into fast broodlords. Question for the protoss out there - I'm not too familiar with 4 gate timings, I know a super fast gate can hit around 5 minutes, but a little more conservatively when do you hit?
1/17/2011 10:39:56 PM
6-7 minutes is pretty average. Push can be as late as 8-9 minutes if you add a +1 attack and mass a little more before going.
1/18/2011 12:19:57 AM
last night's funday monday was probably the most entertaining yet, also a very valid strategy
1/18/2011 10:48:33 AM