Lokken All American 13361 Posts user info edit post |
With my first addition to the app store getting closer and closer I thought I would start a thread to see how many of you have developed and distributed an app to the app store.
Whats it called? What does it do? What are you currently developing? etc.. 11/11/2009 9:20:52 AM |
Drovkin All American 8438 Posts user info edit post |
buy an ad
...
jk
I am curious to know how many developers are on tww 11/11/2009 9:57:31 AM |
BobbyDigital Thots and Prayers 41777 Posts user info edit post |
IBrobster 11/11/2009 9:59:40 AM |
robster All American 3545 Posts user info edit post |
vCaddy iCampus State Fair 11/11/2009 12:00:56 PM |
ScHpEnXeL Suspended 32613 Posts user info edit post |
makin dem duckets? 11/11/2009 12:33:42 PM |
Lokken All American 13361 Posts user info edit post |
^^ did you write them all straight in x-code? 11/11/2009 1:59:57 PM |
Golovko All American 27023 Posts user info edit post |
Should have an app done and up in the next month. I'll post here when it is. 11/11/2009 2:37:52 PM |
robster All American 3545 Posts user info edit post |
^^ yup ... I hate IB.
and for fair disclosure, I didnt write all the code myself for vCaddy ... though i have had to sort through most of it for quality assurance and bugs.
[Edited on November 11, 2009 at 4:24 PM. Reason : .] 11/11/2009 4:22:20 PM |
Noen All American 31346 Posts user info edit post |
^oh the wonders of outsourced development 11/11/2009 5:15:37 PM |
robster All American 3545 Posts user info edit post |
"wonders" is a good term for it ... like ... I wonders what the hell they were doing sometimes.
[Edited on November 12, 2009 at 9:29 AM. Reason : .] 11/12/2009 9:29:03 AM |
qntmfred retired 40726 Posts user info edit post |
Oh snap! 11/12/2009 10:01:44 AM |
Lokken All American 13361 Posts user info edit post |
What do you do as far as getting your apps known? Do you just tell friends and post on forums you frequent?
My app is a game, so I have a couple websites I plan on submitting it to, but at this stage the challenge with the app store is getting your app to float to the top. 11/12/2009 10:36:50 AM |
robster All American 3545 Posts user info edit post |
yeah, with 100k apps out there(large portion being games), thats an uphill battle, to tell you the truth.
Find some website owners who would be willing to post a review of your game, and give them the promo code, so at least they get it for free. Thats a good place to start.
Pay for some banner ads or rotating ad spots on the more frequented app related message boards.
Its pretty tough to get the word out though.
... Also, do lots of updates, so that your app floats to the top of the release date list. 11/12/2009 10:44:50 AM |
Lokken All American 13361 Posts user info edit post |
btt!
My first attempt into this minefield is available for a buck
http://itunes.apple.com/us/app/mimic-3d/id348670763?mt=8
Wouldn't you know, I bought it at midnight and my first play I found a minor bug that I had sworn was corrected. Ah well, updated binary will be submitted tonight!
Quote : | "... Also, do lots of updates, so that your app floats to the top of the release date list." |
It is my understanding that updates no longer move an app to the top of the release list.
[Edited on January 6, 2010 at 9:16 AM. Reason : *]1/6/2010 9:15:11 AM |